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Ethaniel Baker
Ethaniel Baker
Assets Artist @ Icon Creative Studios
Vancouver, Canada

Summary

Stories, Characters, Creatures, and whole lot of nights spent in front of the computer. This is the life I have chosen.

Skills

Level Design3D ModelingHard Surface ModelingCreature Design

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Blender
Blender
Krita
Krita
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite

Experience

  • Intermediate Modeling/Texture Artist at Icon Creative Studios
    Vancouver, CA
    March 2023 - Present

    Intermediate Modeling and texture artist working on upcoming projects at Icon Creative Studios.

  • Junior Modeling/Texture Artist at Icon Creative Studios
    Vancouver, Canada
    April 2021 - Present

    Junior Modeling and texture artist working on the recently announce transformers television series at Icon Creative Studios.

  • Contract Creature Artist at HoloLabs
    Vancouver, Canada
    June 2020 - February 2021

    I was responsible for the full 3D production of 3 in game creature assets including the sculpt from references that were provided, retopology, UV Layout, Texturing, Look Development alongside my supervisor Rob Barret, Rigging, and Animation. As well as the Full 3D Production of 3 Unused "baby" Creatures that were planned to make an appearance.