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Xenozoic Fan Game - Visual/Pipeline Benchmark 2020

XENOZOIC - is a Project that I put together during my enrollment at the Vancouver Institute of Media Arts in the second term. Everything in the Gameplay video as well as the show reel are assets which I Modeled, Sculpted, Retopologized, Textured, and Animated in the span of roughly 7 weeks alongside scripting and playtesting the game itself.
It's all part of a playable level that I put together from start to finish including full ideation, conceptualization and production.

Gameplay

Asset Show Reel

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - Concept Art

Vasteledon - In Engine

Verestucus - Concept Art

Verestucus - Concept Art

Verestucus - Concept Art

Verestucus - Concept Art

Triceratops - sculpt w/ no displacement

Triceratops - sculpt w/ no displacement

Vehicle Concept Art

Vehicle Concept Art

Vehicle Clay Renders

Vehicle Clay Renders

Concept Art - In Game Character

Concept Art - In Game Character

Jack Tenrec - Clothing High res Sculpt